Content
|
Executable files like games and applications.
|
Content
Management
|
To mange server and client game through client PC, including adding,
uploading, deleting and updating.
|
Most Popular
|
The popularity of games. Popularity depends on the frequency
of game running.
|
Recommended
|
Games recommended by the administrator.
|
Server Side Storage Folders
|
The directory on server which is used to store content uploaded from
the client PC.
|
Data Volumes
for Downloaded Games
|
The specified disk volumes for downloaded content on the client.
Multiple volumes are supported.
|
Content
Location
|
The root directory of installed game on client PC. Only one
root directory is supported.
|
Saving Path
|
The path for saving user information on server. Multiple paths are
supported.
|
Client
Auto Disk Reclaim
|
To
limit the amount of client hard disk spaced used to store content
downloaded from the server. All files and folders left by last user will be
cleaned up when client PC is restarted. When disk free space is less than
the specified disk space, seldom used data will be freed up.
|